Star Wars Rogue Squadron Patch 1.3

12/6/2017by admin

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The game is known to crash in windows in D3D after ending each mission, or directly hitting 'abort level' in menu during gameplay. The bug occurs during passage between 3D and directdraw.

Bradley University Nurse Anesthesia Program. Fixes and explanations are available here: However, nglide 1.02 fixed this issue even without having to apply this patch. But now nglide 1.03, which gives a huge performance boost to the game for me (and also in wine), has reintroduced the crash, even with the fixed exe. Game version is 1.3, also happens in 1.21 I have just finished a new nsis installer that works with the original cd, installs the game 1.21 patch if necessary, directx9, download and installs nglide automatically, set renderer to glide in registry, and apply needed compatibility fixes, and mission crash fix for d3d (albeit of limited use considering that it doesn't work with nglide and the game is way better with nglide / doesn't work with many cards on D3D). It also detects wine, disables directx install (not needed here), and sets the necessary registry keys (to auto apply needed wine settings).

I also made a playonlinux and a lutris script. The goal here is to create a 'definitive' version of the original game (albeit this guy seems to start to open new possibilities: ) If someone wants to try fixing this issue, I will send a cd-image, installer, and a more accurate description of the compatibility problem.

Star Wars Rogue Squadron Patch 1.3

What works Installing the game. Starting the game. Playing the game. The graphics appear to display without any artifacts or corruption. The sound works fine. Keyboard control works perfectly.

Progress in the campaign is saved. What does not I could not get the joystick to work. The mouse does not move correctly (sometimes it only moves around a small area of the screen but other times it will move almost anywhere on the screen). The game runs with a very low (but playable) framerate. The low framerate is likely related to this debug output: 'fixme:d3d_draw:drawPrimitive Using software emulation because manual fog coordinates are provided.' Starting a mission occasionally doesn't work (crashes and produces a backtrace) and whenever a mission ends the game crashes (after the mission ranking screen).

Wouldn't start without a no-cd patch. Workarounds What was not tested Did not test all the sound and display options.

Hardware tested Graphics: • GPU: • Driver: Additional Comments.